Sunday, 23 October 2011
Saturday, 22 October 2011
Sunday, 16 October 2011
Monday, 10 October 2011
Sunday, 9 October 2011
Third Representation Medium: Crysis
My third representation source will be the software program Crysis Sandbox, a gaming program/engine developed by Crytek who also developed and created the Crysis line of computer games. Crysis Sandbox is able to both present and manipulate certain 3-dimensional models and can serve as a platform for the generation of detailed design pieces including movies and documentaries.
A very high level of detail can be attained in a Sandbox environment, allowing users to fine tune certain environmental elements including its own daylight engine.
Sandbox also incorporates 'flowgraphs' which gives an individual almost limitless opportunities with regards to actively or passively affecting the model, the environment or both. Flowgraphs can be simple in nature, affecting only a single or a few elements within the environment, or they can be complex and completely control the entire environment/installation.
An individual can also actively walk through the 3-dimensional model in real time allowing users, clients, viewers and the like to visualise the design and all its architectural aspects in high detail.
The Sandbox software goes hand in hand with Google Sketchup and will enable me to quite effectively represent my ideas through final output media's such as detailed images and animations/movies. With the use of flowgraphs I will be able to extend the representational capabilities of my posters/interactive PDF's as well.
A very high level of detail can be attained in a Sandbox environment, allowing users to fine tune certain environmental elements including its own daylight engine.
The Sandbox software goes hand in hand with Google Sketchup and will enable me to quite effectively represent my ideas through final output media's such as detailed images and animations/movies. With the use of flowgraphs I will be able to extend the representational capabilities of my posters/interactive PDF's as well.
Concept Idea
Le Corbusier's centralised ramp within Villa Savoye as well as Casa Curutchet links all the levels to one another and acts as a kind of tornado- a centralised element that links, draws and pulls individuals upwards towards higher and higher levels. Following on from my initial 'direction' of re-integrating the Villa Savoye model into a new more contemporary context, I've decided to also integrate Le Corbusier's design approach with my own 'tornado' element within the architecture. The modified architecture will still utilise multiple levels and I will attempt to preserve Le Corbusier's key design approach (with his 5 points), but the architectural element that links these levels will be a modified 'modernised' version of the ramp.
Much like a tornado, the new centralised architecture will serve as a base or 'eye' and the surrounding interior and exterior architecture will be designed and influenced from whatever the centralised element will be. I will utilise a similar design approach to Le Corbusier's five point architectural aesthetic as it is similar to my tornado concept: the main bulk of the architecture will raise up from the ground and horizontal windows will be wrapped around the freely designed facade and/or the perimeter of the building.
Much like a tornado, the new centralised architecture will serve as a base or 'eye' and the surrounding interior and exterior architecture will be designed and influenced from whatever the centralised element will be. I will utilise a similar design approach to Le Corbusier's five point architectural aesthetic as it is similar to my tornado concept: the main bulk of the architecture will raise up from the ground and horizontal windows will be wrapped around the freely designed facade and/or the perimeter of the building.
Textures
The textures created reflect both the linking circulation of a centralised architectural element, the physical exterior architecture of Le Corbusier's Villa Savoye and Casa Curutchet, as well as my own tornadoconcept.
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